Patrons get full access to our archives and see no ads. Support the Agony Booth for as little as $1/month!
Cyberlore Studios sends Classic Battletech out with a bang.
Mech filler on the road to Mech Perfection means retrospective filler on the road to...
It was inevitable. Everything has changed. Mostly for the better.
Pirate's Moon is the real deal; if you think you pwn at MechWarrior, then you have to play this.
Proof of life. This one was fairly involved.
It's the biggest, baddest, buggiest MechWarrior game of all time! Part 4 of the MechWarrior retrospective continues with the standalone expansion pack to MechWarrior 2 called Mercenaries.
The expansion pack to MechWarrior 2 was released in the same year, and adds a couple of things, most of which are broken. As you might be able to tell from this review, Roland's not really a fan.
Part two of Roland's MechWarrior retrospective covers 1995's MechWarrior 2: 31st Century Combat, the real codifier of the series and one of the best remembered, with good reason.
We're kicking off a multi-part retrospective about the MechWarrior series, one of the longest running game franchises, and definitely one of Roland's favorites. Part 1 is MechWarrior, developed by Dynamix for DOS PCs in 1989. It's the first game in the series, and the genesis of a genre.