VIDEO: Super Mario Bros.: Top 9 Things You Never Knew

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Mario is probably the most iconic video game mascot of all time. From his bright red hat, to his bushy brown mustache, you’d be hard pressed to find a more recognizable character. But how well do you really know him? It’s time to take a look at the top 9 things you never knew about the history of everyone’s favorite plumber and the game that made him a superstar, Nintendo’s Super Mario Bros.!

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  • Tobyrclark

    I definitely knew the Popeye one (thanks to Cracked), but the rest were new to me. Very interesting.

    • John Sco

      Man, Cracked f**king rules. 

  • Fantasy Mission Force

    Johnny Oldschool, your show is awesome!

    • John Sco

      Thanks man! I’m glad you like it! I have plans on doing more Top 9 videos about games, but for now I’m working on my review of Batman the Movie from 1966. ūüôā

  • Muthsarah

    I could never get the Minus Zone trick to work.  Is it a bug in the game that is somehow playable or was it some lost debug level?

    • John Sco

      The minus zone trick is a total bitch to get to work. I’ve only managed to pull it off a handful of times. There’s a few different techniques, all of which can eventually work, but it’s still pretty tough.

      As far as I have been able to learn, the minus zones are glitches, and not a debug level. I’m not 100% positive on that however, because I don’t understand enough about programming to determine what could produce such a functional glitch. And nothing I researched regarding the minus zones gave me any¬†explanation¬†for why they were there, or how exactly they were possible.
      I suppose it will always remain a mystery, unless we can get someone familiar with coding NES games to enlighten us.

  • Russell Brin (Facebook Sux)

    Who would’ve guessed a fat Italian plumber would represent an entire industry?¬† Or that his nemesis would be either a blue hedgehog, a woman in an exoskeleton, a nerdy Elf, a caveman with a huge skull, or a small kid with a gigantic sword?¬† The only character instantly cool from the get go was Mega Man, the rest just seemed so very random…

    • Muthsarah

      Were Samus, Link, and Cloud (?) really rivals to Mario?¬† The first two shared the same platforms, the other…well…I don’t think there was much competition between them or their respective genres.¬† And Bonk was no-one’s rival.¬† Not a bad game, really, but still…not a killer ap by any means.¬† Still, I think it’s nothing short of beautiful that a guy like Mario could become such an icon.¬† You could say “only in video games”, but even there, it’s really shocking.¬† But Ave Mario all the same.

      • Russell Brin (Facebook Sux)

        Samus definitely was a rival to Mario back in the 8 bit days.  Sonic more of a threat in the 16 bit days.  Link was definitely a go-to character for Nintendo as well, and continues to this day.  Cloud was the generation of video game characters from the 16 to 32 bit eras, and to this day has probably generated more video game fandom than any other character (Ask anyone near 40 to comment on Cloud, Tifa, Sephiroth, Red XI, Aeris, and they will ALL be able to say something about them all), Bonk was a good concept, crappy game and even more overpriced hardware with the TG 16. 

        So I still behind the fact that the characters became iconic, it was the games and the hardware that kept Mario atop the heap as far are pure video game iconic characters went.

        • Muthsarah

          Re: Cloud & FFVII

          “Ask anyone near 40”?¬† Now, I do recognize your name from a great many posts here (you seem to be among the commenting elite), but I won’t claim to know anything about you, so I do not know where you come from.¬† Do you think that the gamers of the 1990s are now pushing 40?¬† I’m still safely in my 20s, and I remember FFVII very well (though mostly from my older brother playing those games and raising me on them), and for the record, I can comment on them plenty.¬† I was there when the game first came out; I remember my brother trying furiously to get the game to work on his PC before he finally gave up and just blew all his money on a PS1 so he could get a version that worked.¬† It sure seemed like a big thing at the time, and I think I get why.¬† I know that the game was what popularized RPGs for the Western masses, but it didn’t come THAT early in the history of modern gaming, as it was well within my waking lifetime.¬† Didn’t kids play that game as well?¬† It’s certainly easy enough for kids to play.¬† Wasn’t it just 1997 when that came out?¬† The Playstation generation should be just approaching 30 by my estimate.

          And, just for the sake of prolonging a silly and pointless argument, neither Link nor Samus were rivals of Mario.¬† I just don’t buy that.¬† Samus had one game in the NES era and each has only one in the SNES.¬† Mario was so much bigger than either of them.¬† Sonic, yes, THAT was a rivalry.¬† But no one else until maybe, MAYBE Master Chief.¬† And by the time that came around, gaming culture was so big and so varied that rivalries ceased having any meaning.¬† Mario vs. Sonic (or Nintendo vs. Sega) is the only rivalry that I think has any real meaning in the history of gaming.

          • Russell Brin (Facebook Sux)

            ¬†Well I was going for a catch-age argument, since I’m 36 and most of my generation should be pretty aware of FFVII.¬† I can’t talk for anyone younger than me that’s why I said that.¬† I never owned FFVII but I saw everyone gushing about it online and saw some friends playing it quite often, but never got into the whole mythos but that’s personal preference.¬† Indeed it was a landmark RPG that forever changed how video games were looked at.¬†

            For rivals, it was really only Sonic.¬† Simon Belmont had his fanbase, Mega Man definitely had his fanbase, even Kid Icarus had a fanbase to go on, but no one really compared to Mario.¬† Solid Snake could’ve been a rival if there had more systems around, but Mario was indeed in the right place at the right time, before Master Chief was even thought of.

        • John Sco

          It’s all marketing man. The reason Mario worked so well was not only because the games were great, but because his image is so easy to sell. It’s cute, lovable, and it appeals to a broad demographic. Anyone can play a Mario game and love it, regardless of age. There have been a lot of other characters in games since, and some of them I enjoy more than Mario, but our plumber friend is simple enough for anyone to remember. Nintendo combined blind luck with sheer¬†brilliance to be able to market the character to the point they have today.¬†