VIDEO: MechWarrior Retrospective, Part 1: MechWarrior (1989)

We’re kicking off a multi-part retrospective about the MechWarrior series, one of the longest running game franchises, and definitely one of Roland’s favorites. Part 1 is MechWarrior, developed by Dynamix for DOS PCs in 1989. It’s the first game in the series, and the genesis of a genre.

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  • Thomas Stockel

    Oh man, thank you for this! This was one of the first games I ever bought and played and it rocked. I played it over, and over, and over again.

    • Cristiona

      Me too! My brother was really into Battletech and played the hell out of MW1. I played too, if for no other reason than, at the time, these graphics kicked ass.

    • Awesome! I was kinda experiencing it retroactively, since one of the first games I ever played was MechWarrior 2 and I didn’t play this one until a few years ago. Still easy to see how it kicked off a genre.

  • The_Stig

    Gideon Braver? Eh, it’s better than Cypher Raige.

    • Thomas Stockel

      Good point. :)

    • Man that’s like asking me which kneecap I want to be shot in. :D

      • The_Stig

        That reminds me:

        But really, is Gideon Braver any worse than say….Max Payne or Marcus Fenix? Or Cloud Strife, or Griffin Spade or Stick Breitling or Hot Coldman or Fox McCloud or Dogs Bower?

        • Oh my complaint isn’t with the fake surname “Braver.” It’s with “Gideon.”

          I wouldn’t wish that name on my enemies!

          • The_Stig

            Why? The biblical Gideon was badass in that classic “God told us to fuck you up but we were going to do it anyway just for the lulz” Israelite way.

  • SeekerLancer

    Great and informative retrospective. I like that you brought up the EarthSiege connection. I always felt like the “The Clans” beta felt pretty EarthSiege-like as well with the bitmap cockpit and flat terrain. While I don’t dislike EarthSiege and am even a fan of StarSiege, I’m glad that Dynamix got the boot. If nothing else we got two mech franchises out of the move instead of one (and I guess the same can be said for Heavy Gear when Activision lost MechWarrior).

    Like you I played this game long after its heyday so I can’t appreciate as much as some folks. I never got very far in it without using a guide. It was still interesting to see the early blueprints of the genre. There’s also the Super Nintendo version which is practically an entirely different game that axes all of the unseen mechs for some strange new (non-canon) designs and changes the main character’s name.