True Lies for the Super Nintendo (1994)
Mar 31, 2014
Cut to later (the film jump cuts abruptly here and there, as most drive-in movies tended to do after playing for a while), and I have to say that this will be one of my shorter recaps, since the next forty minutes or so is wall-to-wall dialogue. Now, you may be thinking to yourself, “Well, that isn’t so bad. I mean, Tarantino is one of the best writers of dialogue working today. Surely he can string together forty minutes of interesting, compelling stuff!”
Well, you’re wrong. For some reason, he has his characters just talk about boring crap.
Oh, and don’t call me Shirley.
Latest Comments