Battlefield Earth: A Saga of the Year 3000 (2000) (part 3 of 10)
Oh joy, now it’s my turn to subject myself to fifteen minutes of this crap. Hopefully, you’ll find some entertainment in my torment. You sick bastard.
We continue with Jonnie and the Cavemen stuck in the hold of a Psychlo ship, and their airlock filling up with a dark, purple haze. “Director” (and I do use that term very loosely) Roger Christian just can’t resist the urge to beat us over the head with this fact, so the whole scene is shot through dark blue and purple filters.
There’s a nice long shot of the greenhouse’s inner framework, which is also an obvious matte painting. Inside is a city, rendered in miniatures, which we’re shown in all its tiny glory. After (probably) spending a good chunk of the effects budget on these miniatures, I’m sure they were determined to give them plenty of screen time, no matter how fake they looked.
Bombastic music plays in the background, just in case you didn’t get the point that what’s happening to the Cavemen is bad! Bad! Bad!! Subtle, this movie ain’t. And of course, all static shots here are tilted at an angle, but anyone who’s actually made it this far into the picture should be used to that by now.
[Editor’s Note: On the commentary, Christian boasts about the “gritty realism” of the special effects. Sorry, but no. He also confesses that the budget was way too small, confirming our earlier suspicions. —Jet]