Just in time for Halloween (if you’re in the continental US, and watching literally in the next few hours), Roland takes a sidelong look at Cold Fear, another Resident Evil ripoff in the vein of Blue Stinger, Dino Crisis, or Deep Fear (two of which are exactly the same game as this), and realizes his irrational hatred of Ubisoft was pretty rational after all.
Tagged: Video Games
It’s the biggest, baddest, buggiest MechWarrior game of all time! Part 4 of the MechWarrior retrospective continues with the standalone expansion pack to MechWarrior 2 called Mercenaries.
Roland played Grand Theft Auto V for more than a hundred hours, a handful of which contained actual gameplay! It’s flawed, rough around the edges, and rough around the middle, with many of GTA 4’s best mechanics run through the strainer of Red Dead Redemption and Max Payne 3. By which we mean ruined.
Your Workday Will Be Better If You Play This Weird Ke$ha Game
It’s Deadly Premonition Part 2: Deadlier Premonition! Tom continues his walkthrough of the psychological horror game for Xbox 360 and PlayStation 3 that has just a bit too much in common with Twin Peaks.
The expansion pack to MechWarrior 2 was released in the same year, and adds a couple of things, most of which are broken. As you might be able to tell from this review, Roland’s not really a fan.
Part two of Roland’s MechWarrior retrospective covers 1995’s MechWarrior 2: 31st Century Combat, the real codifier of the series and one of the best remembered, with good reason.
Do you hear that, Zach? It’s season 2 kicking off! Tom does a walkthrough of the 2013 director’s cut of Deadly Premonition, the psychological horror game for Xbox 360 and PlayStation 3 that has just a bit too much in common with Twin Peaks.
We’re kicking off a multi-part retrospective about the MechWarrior series, one of the longest running game franchises, and definitely one of Roland’s favorites. Part 1 is MechWarrior, developed by Dynamix for DOS PCs in 1989. It’s the first game in the series, and the genesis of a genre.
Warning: This video is in Spanish with English subtitles! Renegado plays the notoriously awful Atari 2600 game E.T. the Extra-Terrestrial (unsold cartridges of which are allegedly filling up a New Mexico landfill), which gets him really angry, until he realizes how stupid it is to get worked up over a video game.
The video game adaptation of Quentin Tarantino’s debut film… is one of “those” games. It sucks (goddamn, does it suck), but Roland just can’t help but like it.
The Suspect takes a look at the abysmal video game translation of the final Harry Potter movie, and gives some backstory on Potter games of the past. Believe it or not, but some were actually decent!
It’s time once again to roll out the barrel! The Budget Barrel, that is! Sci-fi tactical shooters are a rare beast, but every genre has a budget game or two if you look hard enough. In this episode, Roland reviews Alpha Black Zero, the first, last, and only game made by the Dutch (as far as anyone knows).
Roland takes a look back at the original cover-based shooters, and how they’ve evolved into the industry standard that’s used for so many games today. Then he lays out three of the big issues that seem to plague these games, using Spec Ops: The Line, Max Payne 3, and several older games as examples.
In this supplemental episode, Roland takes a closer look at Spec Ops: The Line, and analyzes the positive attention it’s been getting from game writers. Does The Line‘s story make up for its bad gameplay? Let’s find out!
UPDATED with Part 2: Codeknight’s Corner! 2012 was… a year in gaming. Just another year. But there was some cool stuff that happened, and this video is about all the games Roland played this year that he didn’t already get a chance to talk about, including Spec Ops: The Line, Counter Strike: Global Offensive, Tribes: Ascend, MechWarrior Online, and more!
When you were a kid, did you ever dream of using a handheld gaming console to sew some new clothes, find sunken shipwrecks, or check your blood glucose levels? Well, apparently you missed out on your dreams. Johnny counts down the worst-ever accessories made for the Nintendo Game Boy!
Roland looks at the game that started the tactical shooter trend. It didn’t exactly popularize it; that honor lies with Rainbow Six, but Spec Ops did come out first. What, you might ask, does the 1998 Spec Ops game have to do with the 2012 Spec Ops game? Nothing. Nothing at all.
We go back to the days of floppy disks with SEAL Team, a 1993 game for DOS that was the precursor to the tactical shooter genre. Watch as Roland assembles a SEAL team and dispatches it for missions in the Mekong Delta!
this episode of Fright Bites, the Fear Fan tackles XCOM: Enemy Unknown, the recent
re-imagining of the classic turn-based strategy game X-COM: UFO Defense. Was it
worth the wait? Hell, yeah!